Number
of Players:
2 players
per team
Number
of Cups and fill line:
1. Each player on each side will have
one cup in front of them.
2. Each cup will be filled
to the highest line on the Solo cup.
3. During game play all
cups will maintain a level of beer over the bottom line of Solo cup. If it dips below during play you will stop and refill
cup to top line.
Throws and Height requirements:
1. All throws must go
over a 9 foot line which will be provided during play.
2. If
the line is unavailable then it will be opposing teams call and must be called during throw waiving off the throw completely.
3.
If the die strikes the table before the LOW throw is called then the throw counts unless the
throw is under 6 feet then it does not have to be called.
4. Throws
must be thrown from behind the table to a max of 5 feet away anything thrown beyond that will be a NO throw. Lines
will be provided.
Middle
Line Requirements:
1.
The Die must travel over the middle line to be in play.
2. If
the Die lands on your side of the table it is in play but only in play for the throwing team
3.
There will be no blocking if a throwing player is going to retrieve a short throw.
4.
You may hold your ground but must not intentionally interfere with throwing team trying to make
a catch.
5. If the center line is covered in
Cans then any die hitting said cans whether it lands on either side is a dead die.
Scoring:
1. Die
thrown over height requirement and lands on opposing side and is not caught by opposing team is 1 POINT
2.
Die thrown over height requirement and lands in opposing teams cup that is a plunk and 2 points.
Opposing team at this point finishes beer.
3. Die thrown over height
requirement and lands on throwers side of table and is not caught by throwing team is 1 point for opposing team
4.
Die thrown over height requirement and is coming down on throwers side and is going to land on
table the throwers team may attempt to catch it before it lands but if Die is dropped and was going to land on their own side
that is 1 point for opposing team.
5. Die thrown and tipped
by defensive team and landing on table and coming to a stop is a point for throwing team.
6.
Games are played to 7 win by 2 points
7. Game
being played that has a team go up by 5 to nothing is a skunk and game is over.
Catching:
1. All
Dice thrown must be caught with one hand and one hand only.
2. Dice
caught with 2 hands will result in a point for throwing team.
3. Dice
trapped against body or in clothing will result in point for throwing team.
4. Tipped
dice by defensive team can strike anything except playing table and if caught before hitting ground with one hand by defensive
team will result in a GOOD catch.
5. Dice that
strike the table after a defensive player is a dead die and point for offensive team.
Rules of 5:
1.
Any player during game play saying the number 5 will result in his team finishing the beers they
have in front of them currently
2. A die thrown landing
on the table at any time and coming to a complete stop and landing on 5 will result in the throwers team drinking
3.
Die tipped by defensive team and lands back on table and lands on 5 results in defensive team
drinking full beers and point to throwing team.
4. If a 5 rule comes
into play and a second 5 violation occurs both will be enforced before game is to resume and time limit on drinks will be
ruled on by Commish